ICT Institute for Creative Technologies
ICT is a research based organization where Occulus VR, HDRI lighting and Lightstage (where they scan actors for movies) was all invented. ICT does work for the USC/Army/Military/Navy/Darpa and other organizations like the Smithsonian. I would say the biggest thing I've done here is improve the art quality across their (roughly) 12 ongoing projects as well as create new assets that are up to the quality level of the latest video game engines. There is a lot of work that I can't show because of NDA's and licensing issues but here's a sample of some of the work I've done.
ICT Human Characters: modeling & texturing
When I arrived at ICT a lot of models were in a pretty rough state, they had come from interns, purchased online and some were scans. Many needed reworking as well as new assets.
ICT Environments: modeling, texturing & lighting
Screenshots are mostly from Unity, all trees & grass created with SpeedTree with some custom textures. Also created most of the props.
There's other art I've done with Substance but here are a few that were specifically exploring Designer.
Modeled & textured in Maya, set up blend shapes, used a Unity toon shader & also designed the UI for the app.
This is an app for the US Navy. I designed the screen/face of the PAL character and a 3rd version of the body shape.
ICT environment: Canvas for The Smithsonian
Concepted, modeled, textured & lit the environments & props in Maya & Unity. (I did not create the character)